Dec 05, 2005, 08:19 PM // 20:19 | #1 |
Wilds Pathfinder
Join Date: Jul 2005
Location: Grotto dis1
Guild: Scars Meadows
Profession: R/N
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2 questions about weapon mods
ok let me get straight to the point here:
how much extra does a elemental damage upgrade do to the weapon, like a firery bow string or icy bow string, how much extra fire/or ice dmg does it deal?' and wut does a double adrenaline 10% do? does it make u attack double the speed? these were my 2 questions that has been bothering me for a while now.. thanx ~Ktadie~ |
Dec 05, 2005, 08:20 PM // 20:20 | #2 |
Forge Runner
Join Date: Jul 2005
Location: Grind is subjective
Guild: learn this please
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Elemental mods don't do extra damage, they convert the damage your weapon does to that element.
The furious mods give a chance to give additional adrenaline upon a successful hit. If you aren't part warrior, it's useless to you. |
Dec 05, 2005, 08:57 PM // 20:57 | #3 |
Wilds Pathfinder
Join Date: Jul 2005
Location: Grotto dis1
Guild: Scars Meadows
Profession: R/N
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thanx... one more thing, wut is adrenaline?
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Dec 05, 2005, 09:06 PM // 21:06 | #4 |
Wilds Pathfinder
Join Date: Oct 2005
Location: A long time ago, in a galaxy far far away...
Guild: Frank Ought To Monk [FotM]
Profession: W/
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Wow. But i shouldn't make fun of you. I'm a noob too. So.... Back on topic. Adrenaline is used for Warrior skills that deal extra damage or cause a condition on the creature they strike successfully.
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Dec 05, 2005, 09:12 PM // 21:12 | #5 |
Wilds Pathfinder
Join Date: Jul 2005
Location: Grotto dis1
Guild: Scars Meadows
Profession: R/N
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ohh ok, cool ty all
case closed... |
Dec 06, 2005, 01:11 AM // 01:11 | #6 |
Krytan Explorer
Join Date: Nov 2005
Profession: W/N
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where spellcasters use mana/energy to cast/use skills, warriors use a combination of energy based skills and adrenaline based skills --- it's just another resource for skills to feed off of, and it's probably only used by warriors (and rangers.....?).
every time you whack a guy, you get a certain amount of adrenaline, and each of your skills requires different amounts to use. that mod probably gives you a 10% chance on each hit to gain double the adrenaline you'd get on a normal hit, getting you that much closer to using an adrenaline based skill. http://www.guildwiki.org/wiki/Adrenaline Last edited by eom; Dec 06, 2005 at 03:13 AM // 03:13.. |
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